hallway wip



This is something I have been working on lately, getting myself re-familiarized with using Unreal.

This is a screenshot from the Unreal 3 engine in the UDK editor. I created all the models and textures for this hallway scene. You can see how a slight change in lighting affects the entire look of the scene. I prefer the darker hallway myself, as the emissive textures are more prominent.